With the ritual over, Naomi wakes up with Seiko in the foreboding halls of Heavenly Host, separated from the others and as confused as she is frightened. There’s little filler or build-up beyond this short section before the students are seen performing the ritual, which Satoshi is terrified of carrying out for reasons he can’t understand (none of them can remember what happened in their previous incarnation). But, while it might appear to be little more than slightly suspect fap material, it seemed to me that the whole sequence is set up to strengthen the player’s bond with both girls, as well as reinforce how close their relationship is – it’s just not particularly tasteful. Seiko’s romantic feelings for Naomi are made obvious, partly through her dialogue and partly through the incredibly unsubtle still images of the two schoolgirls bathing one another (seriously). It’s here that the characters are initially established, and here that the game makes its first – largely successful – attempts to make you care about them. The narrative then jumps back to the night before the fateful “cultural day”, when Naomi and Seiko are having a sleepover. It seems that Naomi survived the horror of Heavenly Host, and is deeply traumatised by what transpired – and struggling to hold on to her sanity as no one seems to remember her classmates that died, particularly her best friend Seiko. When the game begins we’re shown a cutscene of Naomi’s mother trying to talk to her near-catatonic daughter, leading to a violent outburst. While the main protagonist in recent iterations was a young man named Satoshi, in Book of Shadows the focus shifts onto Naomi, one of Satoshi’s friends and a member of the original cast. This is explained by a bizarre loophole in time that sees them reliving the terrifying events over and over again, but experiencing strong feelings of déjà vu rather than remembering what actually happened. During a cultural day, a group of students perform a ritual to ensure that they’ll remain friends forever, only to wake up in a kind of parallel universe, trapped in the dilapidated and deadly halls of Heavenly Host.īook of Shadows is part-sequel, part-remake, following the same group of students from the last game in the same situation. Several decades later, a new school, Kisaragi Academy, has been built over the ruins of Heavenly Host. STORY: The central narrative revolves around the Heavenly Host Elementary School, a building torn down after a spate of brutal murders that left a number of students and teachers dead. More interactive novel than actual game, Corpse Party: Book of Shadows is dark, shocking and slightly harrowing in places – but is it enjoyable to play? Corpse party seiko no hard feelings psp#Despite the many incarnations, it was the most recent version that acts as the prequel to semi-remake Corpse Party: Book of Shadows on the PSP and Vita. Corpse party seiko no hard feelings Pc#The original Corpse Party was released in 1996 on Japan’s now archaic home computer, the NEC PC-9801, and was subsequently remade twice, first as Corpse Party: Blood Covered on Windows PC in 2008 and then on the PSP in 2011 as Corpse Party: Blood Covered Repeated Fear.
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